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Warfist is a US Destruction Guild of Warhammer Online dedicated to bloody combat and misery of our enemies.
 
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 Games Radar Hands-On Review

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Mookie
Blood War Lord
Blood War Lord
Mookie


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Join date : 2008-06-18
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PostSubject: Games Radar Hands-On Review   Games Radar Hands-On Review Icon_minitimeMon Aug 04, 2008 10:31 pm

Good article and some nice screenshots.
http://www.gamesradar.com/pc/warhammer-online-age-of-reckoning/preview/warhammer-online-age-of-reckoning-hands-on/a-2008080410033168077/g-20060321174818190065
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PostSubject: Re: Games Radar Hands-On Review   Games Radar Hands-On Review Icon_minitimeMon Aug 04, 2008 11:07 pm

Nice find Mook, the screenshots definitly do the game justice.
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Mookie
Blood War Lord
Blood War Lord
Mookie


Posts : 2224
Join date : 2008-06-18
Location : California

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PostSubject: Re: Games Radar Hands-On Review   Games Radar Hands-On Review Icon_minitimeMon Aug 04, 2008 11:13 pm

Thanks Dragen.
I have a question for you though, if the dungeons are "open world" can't people kill-steal bosses from you?
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PostSubject: Re: Games Radar Hands-On Review   Games Radar Hands-On Review Icon_minitimeMon Aug 04, 2008 11:42 pm

From what I have seen, first to tag the beast is first to keep it. On the other hand, if someone does more damage then you to the mob, it makes you get less exp, influence, renown, etc. The person that tags it controls looting options.

I'm sure as the game progresses Mythic will see problems with this and fix it, but at the moment the above is the case.
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Mookie
Blood War Lord
Blood War Lord
Mookie


Posts : 2224
Join date : 2008-06-18
Location : California

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Charater Name: Mook
Character Occupation: Forum Whore
Experience:
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PostSubject: Re: Games Radar Hands-On Review   Games Radar Hands-On Review Icon_minitimeMon Aug 04, 2008 11:44 pm

Oh wow, that's lame, I hope they fix it. Have any of the beta testers been complaining about it in the beta forums?
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Squib
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PostSubject: Re: Games Radar Hands-On Review   Games Radar Hands-On Review Icon_minitimeTue Aug 05, 2008 12:15 am

This has been a working mechanic in EQ2 since launch for them. It does work and it also promotes teamwork and healthy competition. Sadly, it also brings out the retards that will grief their own allies. But overall, it's a great mechanic and really adds to the overall experience.
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