| Rules for a sorcerer | |
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Derwydd Gimphealer Grunt
Posts : 281 Join date : 2008-08-08 Age : 47 Location : Oregon
Character sheet Charater Name: Cernunnos Character Occupation: Zealot Experience: (0/0)
| Subject: Rules for a sorcerer Thu Aug 21, 2008 5:21 pm | |
| 1 ) Count to ten before you start nuking in PvE. PvP.. faster is better.
2 ) A tank's Taunt has a cooldown. Learn to detaunt regularly and you won't ever have to know what facetanking is.
3 ) You are only as good as the healer standing behind you.
4 ) Buff your group.
5 ) Dark magic is great too much can kill.
6 ) When the guy with the big axe or hammercames running at you...he isn't coming over to give you a hug. "Tactically retreating" is okay.
7 ) /Assist is your friend. Learn it, live it, love it.
8 ) Intelligence. Intelligence. Intelligence.. and maybe some wounds. (Willpower is for healers..)
9 ) One Sorcerer is good, two can stop a keep take and three can take over the world.
10 ) Have fun! | |
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Guest Guest
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:23 pm | |
| you should just make one thread with all the info be easier to read instead of going one to another but still the info is great |
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Derwydd Gimphealer Grunt
Posts : 281 Join date : 2008-08-08 Age : 47 Location : Oregon
Character sheet Charater Name: Cernunnos Character Occupation: Zealot Experience: (0/0)
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:30 pm | |
| - Kid O War wrote:
- you should just make one thread with all the info be easier to read instead of going one to another but still the info is great
Im sorry if ya want you can do it? | |
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Mookie Blood War Lord
Posts : 2224 Join date : 2008-06-18 Location : California
Character sheet Charater Name: Mook Character Occupation: Forum Whore Experience: (684/0)
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:31 pm | |
| - Kid O War wrote:
- you should just make one thread with all the info be easier to read instead of going one to another but still the info is great
You should stop trolling our forums. I mean...lolwut? | |
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Guest Guest
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:32 pm | |
| it was just a suggestion... |
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Mookie Blood War Lord
Posts : 2224 Join date : 2008-06-18 Location : California
Character sheet Charater Name: Mook Character Occupation: Forum Whore Experience: (684/0)
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:33 pm | |
| - Kid O War wrote:
- it was just a suggestion...
It was just a joke... | |
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Das Schnitzel Guild Banana
Posts : 406 Join date : 2008-07-29 Age : 35 Location : Wisconsin
Character sheet Charater Name: Das Schnitzel Character Occupation: teh pwnage Experience: (0/0)
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:34 pm | |
| now ladies, dont get ur panties in a bunch. | |
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Mookie Blood War Lord
Posts : 2224 Join date : 2008-06-18 Location : California
Character sheet Charater Name: Mook Character Occupation: Forum Whore Experience: (684/0)
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:35 pm | |
| - Das Schnitzel wrote:
- now ladies, dont get ur panties in a bunch.
Um...don't get your banana peel...twisted...? | |
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Goodkat Greenhorn
Posts : 115 Join date : 2008-06-29 Location : Rhode Island
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:37 pm | |
| It seemed to me playing my sorc that damage and survivabilty went way up once I hit 18-20 with the advent of snares and disarms. I'm going to be trying out a couple other classes but Sorc is by far my fav atm. | |
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Mookie Blood War Lord
Posts : 2224 Join date : 2008-06-18 Location : California
Character sheet Charater Name: Mook Character Occupation: Forum Whore Experience: (684/0)
| Subject: Re: Rules for a sorcerer Thu Aug 21, 2008 5:40 pm | |
| - Goodkat wrote:
- It seemed to me playing my sorc that damage and survivabilty went way up once I hit 18-20 with the advent of snares and disarms. I'm going to be trying out a couple other classes but Sorc is by far my fav atm.
Weren't you going to be a Shaman? You should be...I'm lonely. | |
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| Subject: Re: Rules for a sorcerer | |
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| Rules for a sorcerer | |
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